| Prevention - Internet Safety |
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PROTECTING CHILDREN AND TEENS ONLINE
Children and teens are most vulnerable to Cybersexoffenders
online. Cybersexoffenders are Child pornographers, enticers, groomers or
travelers.
Child pornography on the Internet is a huge industry. It is estimated that
there are over 100,000 child pornography websites capable of bringing in more than 3 billion
dollars annually. Children and teens mistakenly access pornography on the Internet through innocent
searches, stealth sites and misleading URL’s, through Peer to Peer Technology, through unsolicited
emails and Instant Messaging and through Enticers, Groomers and Travelers. The greatest
threats to children and teens online are the Online Enticers, Groomers and Travelers. From the
safety of their home these sexual predators use the Internet to anonymously and simultaneously
prepare numerous children and teens for sexual victimization. These Cybersexoffenders meet
their victims and develop relationships through Social Networking sites, Chat Rooms, Gaming Sites
and through adults using Online Dating Services.
A survey conducted by the Crimes against Children Research Center revealed that
minors are very vulnerable online:
Protecting Children and Teens Who Play Video Games and Game Online
"Playing Video Games Online: The Parent-Friendly Guide" - article by ESRB
president Patricia Vance on GoodHousekeeping.com which advises parents about the realities of
online gameplay and the steps they can take to protect their children.
ESRB Ratings Guide - definitions of all ESRB rating categories and content
descriptors, and an illustration of where both can be found on game packaging.
Parent Resources - links to sites that provide reviews, demos, screenshots, and
other information that parents can use to make informed decisions about games for their
families.
Tips for Parents - guidance on choosing games and being aware of new internet
capabilities, like online-enabled games and modifications.
Parental Controls Guide - step-by-step guide on setting up and using parental
controls on all the major game systems.
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